Monday, December 22, 2008
SCAMPER Technique for Tthinking Creatively
SCAMPER is a strategy that can be used to assist students to generate new or alternative ideas. It is a tool to support creative, divergent thinking. SCAMPER is an acronym for: Substitute, Combine, Adapt, Modify/magnify/minify, Put to other uses, Eliminate, Rearrange which can be applied as an stimuli to make you think differently.
S- Substitute the components, materials, and people. In this already existing idea or product will be substituted with some other idea or material.
C - Combine – In this you combine or mix two ideas, purpose or properties of some object. Use all possible combination's.
A - Adapt - alter, change function, use part of another element according to the objective or its value.
M - Modify - increase or reduce in scale, change shape, modify some attributes (e.g. colour).
P - Put to another use. A particular idea, object which is generated it could be used for some other use.
E - Eliminate - Remove elements, simplify, reduce to core functionality or its value in purpose.
R - Rearrange – It is to rearrange the components or interchange some components or interchange the sequence.
EXAMPLE 1:
I want to invent a new type of pen.
Substitute - ink with iron, nib with knife
Combine - writing with cutting, holding with opening
Adapt - pen top as container
Modify - body to be flexible
Put to other uses - use to write on wood
Eliminate - clip by using velcro
Rearrange - nib to fold outwards
Practical Methodology
1)It is not necessary to use all the steps in SCAMPER.
2)Steps can be selected and combined in a variety of ways to match your teaching intentions
S- Substitute the components, materials, and people. In this already existing idea or product will be substituted with some other idea or material.
C - Combine – In this you combine or mix two ideas, purpose or properties of some object. Use all possible combination's.
A - Adapt - alter, change function, use part of another element according to the objective or its value.
M - Modify - increase or reduce in scale, change shape, modify some attributes (e.g. colour).
P - Put to another use. A particular idea, object which is generated it could be used for some other use.
E - Eliminate - Remove elements, simplify, reduce to core functionality or its value in purpose.
R - Rearrange – It is to rearrange the components or interchange some components or interchange the sequence.
EXAMPLE 1:
I want to invent a new type of pen.
Substitute - ink with iron, nib with knife
Combine - writing with cutting, holding with opening
Adapt - pen top as container
Modify - body to be flexible
Put to other uses - use to write on wood
Eliminate - clip by using velcro
Rearrange - nib to fold outwards
Practical Methodology
1)It is not necessary to use all the steps in SCAMPER.
2)Steps can be selected and combined in a variety of ways to match your teaching intentions
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1 comment:
SCAMPER creativity tool is a great brainstorming technique for idea generation. It is a guided by its own, for example, any response to the SCAMPER technique is welcomed no matter how non-logical is it. You may find these SCAMPER examples of resources to learn more.
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